Burst of the Keep
Unfortunately, there's no sound. Time was way too short. I only started using the Godot engine a week ago. :D
A Puls GameJam Game.
It's about repairing a broken tower and defeating incoming enemies.
Play with:
W/A/S/D: movement of the character
SPACE: repair the tower at the Box
Mouse Cursor: to aim at enemies
Resources:
Tiny Swords asset pack by Pixel Frog: https://pixelfrog-assets.itch.io/tiny-swords
A magic spell effect asset pack by Foozle: https://foozlecc.itch.io/pixel-magic-sprite-effects
Mouse cursor asset pack (1 used) by Kab Games: https://kaboff.itch.io/mouse-cursors-pack
Comments
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Got 1670pts, however I could only repair in the tutorial and aiming and buying on buying upgrades messes with aiming for enemies. I'm very unsure of that behaviour is intended.
Thanks for the tip! I would have liked to have implemented it as a lockable aim if the jam had lasted longer